pubspec.yaml 12 KB

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  1. name: telnow_mobile_new
  2. description: "A new Flutter project."
  3. # The following line prevents the package from being accidentally published to
  4. # pub.dev using `flutter pub publish`. This is preferred for private packages.
  5. publish_to: 'none' # Remove this line if you wish to publish to pub.dev
  6. # The following defines the version and build number for your application.
  7. # A version number is three numbers separated by dots, like 1.2.43
  8. # followed by an optional build number separated by a +.
  9. # Both the version and the builder number may be overridden in flutter
  10. # build by specifying --build-name and --build-number, respectively.
  11. # In Android, build-name is used as versionName while build-number used as versionCode.
  12. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  13. # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
  14. # Read more about iOS versioning at
  15. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  16. # In Windows, build-name is used as the major, minor, and patch parts
  17. # of the product and file versions while build-number is used as the build suffix.
  18. version: 1.0.0+1
  19. environment:
  20. sdk: ^3.6.1
  21. # Dependencies specify other packages that your package needs in order to work.
  22. # To automatically upgrade your package dependencies to the latest versions
  23. # consider running `flutter pub upgrade --major-versions`. Alternatively,
  24. # dependencies can be manually updated by changing the version numbers below to
  25. # the latest version available on pub.dev. To see which dependencies have newer
  26. # versions available, run `flutter pub outdated`.
  27. dependencies:
  28. flutter:
  29. sdk: flutter
  30. # The following adds the Cupertino Icons font to your application.
  31. # Use with the CupertinoIcons class for iOS style icons.
  32. cupertino_icons: ^1.0.8
  33. change_app_package_name: ^1.4.0
  34. firebase_core: ^3.11.0
  35. firebase_auth: ^5.4.1
  36. firebase_messaging: ^15.2.1
  37. cloud_firestore: ^5.6.2
  38. dio: ^5.7.0
  39. shared_preferences: ^2.4.0
  40. flutter_local_notifications: ^18.0.1
  41. get_it: ^8.0.3
  42. double_back_to_close_app: ^2.1.0
  43. page_transition: ^2.2.1
  44. badges: ^3.1.2
  45. shimmer: ^3.0.0
  46. easy_localization: ^3.0.7
  47. toggle_switch: ^2.3.0
  48. json_annotation: ^4.9.0
  49. flutter_randomcolor: ^1.0.16
  50. photo_view: ^0.15.0
  51. image_picker: ^1.1.2
  52. path_provider: ^2.1.5
  53. uuid: ^4.5.1
  54. camera: ^0.11.1
  55. another_flushbar: ^1.12.30
  56. fluttertoast: ^8.2.10
  57. synchronized: ^3.3.0+3
  58. image: ^4.5.2
  59. dotted_line: ^3.2.3
  60. provider: ^6.1.2
  61. easy_refresh: ^3.4.0
  62. upgrader: ^11.3.1
  63. qr_flutter: ^4.1.0
  64. app_settings: ^5.1.1
  65. translator: ^1.0.3+1
  66. lottie: ^3.3.1
  67. auto_route: ^9.3.0+1
  68. permission_handler: ^11.3.1
  69. quick_notify_2: ^0.3.0-dev.0
  70. timelines_plus: ^1.0.6
  71. flutter_bloc: ^9.0.0
  72. flutter_custom_clippers: ^2.1.0
  73. flutter_datetime_picker_plus: ^2.2.0
  74. file_picker: ^9.0.0
  75. loading_indicator: ^3.1.1
  76. url_launcher: ^6.3.1
  77. cache_manager: ^1.0.0+4
  78. flutter_cache_manager: ^3.4.1
  79. cached_network_image: ^3.4.1
  80. lazy_load_scrollview: ^1.3.0
  81. drag_and_drop_lists: ^0.4.2
  82. carousel_slider: ^5.0.0
  83. simple_connection_checker: ^0.3.4
  84. flutter_linkify: ^6.0.0
  85. flutter_svg: ^2.0.17
  86. selectable_autolink_text: ^2.6.0
  87. flutter_native_splash: ^2.4.4
  88. searchfield: ^1.2.4
  89. youtube_player_iframe: ^5.2.1
  90. mobile_scanner: ^6.0.6
  91. open_file: ^3.5.10
  92. dev_dependencies:
  93. flutter_test:
  94. sdk: flutter
  95. # The "flutter_lints" package below contains a set of recommended lints to
  96. # encourage good coding practices. The lint set provided by the package is
  97. # activated in the `analysis_options.yaml` file located at the root of your
  98. # package. See that file for information about deactivating specific lint
  99. # rules and activating additional ones.
  100. flutter_lints: ^5.0.0
  101. auto_route_generator: ^9.3.1
  102. build_runner: ^2.4.14
  103. # For information on the generic Dart part of this file, see the
  104. # following page: https://dart.dev/tools/pub/pubspec
  105. # The following section is specific to Flutter.
  106. flutter:
  107. # The following line ensures that the Material Icons font is
  108. # included with your application, so that you can use the icons in
  109. # the material Icons class.
  110. uses-material-design: true
  111. # To add assets to your application, add an assets section, like this:
  112. assets:
  113. - assets/image/background/
  114. - assets/image/logo/
  115. - assets/image/error/
  116. - assets/image/general/
  117. - assets/image/icon/
  118. - assets/image/lottie/
  119. - assets/iconsax/
  120. - assets/iconsax/bold/
  121. - assets/sound/
  122. - assets/image/error/ErrorInfo.png
  123. - assets/lang/
  124. - assets/fonts/
  125. # An image asset can refer to one or more resolution-specific "variants", see
  126. # https://flutter.dev/to/resolution-aware-images
  127. # For details regarding adding assets from package dependencies, see
  128. # https://flutter.dev/to/asset-from-package
  129. # To add custom fonts to your application, add a fonts section here,
  130. # in this "flutter" section. Each entry in this list should have a
  131. # "family" key with the font family name, and a "fonts" key with a
  132. # list giving the asset and other descriptors for the font. For
  133. # example:
  134. fonts:
  135. - family: SF Compact Display
  136. fonts:
  137. - asset: assets/fonts/SF-Compact-Display-Regular.ttf
  138. # - family: Rubik
  139. # fonts:
  140. # - asset: assets/fonts/Rubik-Regular.ttf
  141. # - asset: assets/fonts/Rubik-Bold.ttf
  142. # style: italic
  143. # - family: Trajan Pro
  144. # fonts:
  145. # - asset: fonts/TrajanPro.ttf
  146. # - asset: fonts/TrajanPro_Bold.ttf
  147. # weight: 700
  148. #
  149. # For details regarding fonts from package dependencies,
  150. # see https://flutter.dev/custom-fonts/#from-packages
  151. flutter_native_splash:
  152. # This package generates native code to customize Flutter's default white native splash screen
  153. # with background color and splash image.
  154. # Customize the parameters below, and run the following command in the terminal:
  155. # dart run flutter_native_splash:create
  156. # To restore Flutter's default white splash screen, run the following command in the terminal:
  157. # dart run flutter_native_splash:remove
  158. # color or background_image is the only required parameter. Use color to set the background
  159. # of your splash screen to a solid color. Use background_image to set the background of your
  160. # splash screen to a png image. This is useful for gradients. The image will be stretch to the
  161. # size of the app. Only one parameter can be used, color and background_image cannot both be set.
  162. color: "#078C84"
  163. # background_image: "assets/image/logo/logo.png"
  164. # Optional parameters are listed below. To enable a parameter, uncomment the line by removing
  165. # the leading # character.
  166. # The image parameter allows you to specify an image used in the splash screen. It must be a
  167. # png file and should be sized for 4x pixel density.
  168. image: assets/image/logo/logo.png
  169. # The branding property allows you to specify an image used as branding in the splash screen.
  170. # It must be a png file. It is supported for Android, iOS and the Web. For Android 12,
  171. # see the Android 12 section below.
  172. #branding: assets/dart.png
  173. # To position the branding image at the bottom of the screen you can use bottom, bottomRight,
  174. # and bottomLeft. The default values is bottom if not specified or specified something else.
  175. #branding_mode: bottom
  176. # The color_dark, background_image_dark, image_dark, branding_dark are parameters that set the background
  177. # and image when the device is in dark mode. If they are not specified, the app will use the
  178. # parameters from above. If the image_dark parameter is specified, color_dark or
  179. # background_image_dark must be specified. color_dark and background_image_dark cannot both be
  180. # set.
  181. #color_dark: "#042a49"
  182. #background_image_dark: "assets/dark-background.png"
  183. #image_dark: assets/splash-invert.png
  184. #branding_dark: assets/dart_dark.png
  185. # Android 12 handles the splash screen differently than previous versions. Please visit
  186. # https://developer.android.com/guide/topics/ui/splash-screen
  187. # Following are Android 12 specific parameter.
  188. android_12:
  189. # The image parameter sets the splash screen icon image. If this parameter is not specified,
  190. # the app's launcher icon will be used instead.
  191. # Please note that the splash screen will be clipped to a circle on the center of the screen.
  192. # App icon with an icon background: This should be 960×960 pixels, and fit within a circle
  193. # 640 pixels in diameter.
  194. # App icon without an icon background: This should be 1152×1152 pixels, and fit within a circle
  195. # 768 pixels in diameter.
  196. #image: assets/android12splash.png
  197. # Splash screen background color.
  198. # color: "#42a5f5"
  199. # App icon background color.
  200. #icon_background_color: "#111111"
  201. # The branding property allows you to specify an image used as branding in the splash screen.
  202. #branding: assets/dart.png
  203. # The image_dark, color_dark, icon_background_color_dark, and branding_dark set values that
  204. # apply when the device is in dark mode. If they are not specified, the app will use the
  205. # parameters from above.
  206. #image_dark: assets/android12splash-invert.png
  207. #color_dark: "#042a49"
  208. #icon_background_color_dark: "#eeeeee"
  209. # The android, ios and web parameters can be used to disable generating a splash screen on a given
  210. # platform.
  211. #android: false
  212. #ios: false
  213. #web: false
  214. # Platform specific images can be specified with the following parameters, which will override
  215. # the respective parameter. You may specify all, selected, or none of these parameters:
  216. #color_android: "#42a5f5"
  217. #color_dark_android: "#042a49"
  218. #color_ios: "#42a5f5"
  219. #color_dark_ios: "#042a49"
  220. #color_web: "#42a5f5"
  221. #color_dark_web: "#042a49"
  222. #image_android: assets/splash-android.png
  223. #image_dark_android: assets/splash-invert-android.png
  224. #image_ios: assets/splash-ios.png
  225. #image_dark_ios: assets/splash-invert-ios.png
  226. #image_web: assets/splash-web.gif
  227. #image_dark_web: assets/splash-invert-web.gif
  228. #background_image_android: "assets/background-android.png"
  229. #background_image_dark_android: "assets/dark-background-android.png"
  230. #background_image_ios: "assets/background-ios.png"
  231. #background_image_dark_ios: "assets/dark-background-ios.png"
  232. #background_image_web: "assets/background-web.png"
  233. #background_image_dark_web: "assets/dark-background-web.png"
  234. #branding_android: assets/brand-android.png
  235. #branding_dark_android: assets/dart_dark-android.png
  236. #branding_ios: assets/brand-ios.gif
  237. #branding_dark_ios: assets/dart_dark-ios.gif
  238. # The position of the splash image can be set with android_gravity, ios_content_mode, and
  239. # web_image_mode parameters. All default to center.
  240. #
  241. # android_gravity can be one of the following Android Gravity (see
  242. # https://developer.android.com/reference/android/view/Gravity): bottom, center,
  243. # center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
  244. # fill_vertical, left, right, start, or top.
  245. #android_gravity: center
  246. #
  247. # ios_content_mode can be one of the following iOS UIView.ContentMode (see
  248. # https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
  249. # scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
  250. # bottomLeft, or bottomRight.
  251. #ios_content_mode: center
  252. #
  253. # web_image_mode can be one of the following modes: center, contain, stretch, and cover.
  254. #web_image_mode: center
  255. # The screen orientation can be set in Android with the android_screen_orientation parameter.
  256. # Valid parameters can be found here:
  257. # https://developer.android.com/guide/topics/manifest/activity-element#screen
  258. #android_screen_orientation: sensorLandscape
  259. # To hide the notification bar, use the fullscreen parameter. Has no effect in web since web
  260. # has no notification bar. Defaults to false.
  261. # NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
  262. # To show the notification bar, add the following code to your Flutter app:
  263. # WidgetsFlutterBinding.ensureInitialized();
  264. # SystemChrome.setEnabledSystemUIMode(SystemUiMode.manual, overlays: [SystemUiOverlay.bottom, SystemUiOverlay.top], );
  265. #fullscreen: true
  266. # If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
  267. # with the info_plist_files parameter. Remove only the # characters in the three lines below,
  268. # do not remove any spaces:
  269. #info_plist_files:
  270. # - 'ios/Runner/Info-Debug.plist'
  271. # - 'ios/Runner/Info-Release.plist'