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- name: telnow_mobile_new
- description: "A new Flutter project."
- # The following line prevents the package from being accidentally published to
- # pub.dev using `flutter pub publish`. This is preferred for private packages.
- publish_to: 'none' # Remove this line if you wish to publish to pub.dev
- # The following defines the version and build number for your application.
- # A version number is three numbers separated by dots, like 1.2.43
- # followed by an optional build number separated by a +.
- # Both the version and the builder number may be overridden in flutter
- # build by specifying --build-name and --build-number, respectively.
- # In Android, build-name is used as versionName while build-number used as versionCode.
- # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
- # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
- # Read more about iOS versioning at
- # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
- # In Windows, build-name is used as the major, minor, and patch parts
- # of the product and file versions while build-number is used as the build suffix.
- version: 1.0.0+1
- environment:
- sdk: ^3.6.1
- # Dependencies specify other packages that your package needs in order to work.
- # To automatically upgrade your package dependencies to the latest versions
- # consider running `flutter pub upgrade --major-versions`. Alternatively,
- # dependencies can be manually updated by changing the version numbers below to
- # the latest version available on pub.dev. To see which dependencies have newer
- # versions available, run `flutter pub outdated`.
- dependencies:
- flutter:
- sdk: flutter
- # The following adds the Cupertino Icons font to your application.
- # Use with the CupertinoIcons class for iOS style icons.
- cupertino_icons: ^1.0.8
- change_app_package_name: ^1.4.0
- firebase_core: ^3.11.0
- firebase_auth: ^5.4.1
- firebase_messaging: ^15.2.1
- cloud_firestore: ^5.6.2
- dio: ^5.7.0
- shared_preferences: ^2.4.0
- flutter_local_notifications: ^18.0.1
- get_it: ^8.0.3
- double_back_to_close_app: ^2.1.0
- page_transition: ^2.2.1
- badges: ^3.1.2
- shimmer: ^3.0.0
- easy_localization: ^3.0.7
- toggle_switch: ^2.3.0
- json_annotation: ^4.9.0
- flutter_randomcolor: ^1.0.16
- photo_view: ^0.15.0
- image_picker: ^1.1.2
- path_provider: ^2.1.5
- uuid: ^4.5.1
- camera: ^0.11.1
- another_flushbar: ^1.12.30
- fluttertoast: ^8.2.10
- synchronized: ^3.3.0+3
- image: ^4.5.2
- dotted_line: ^3.2.3
- provider: ^6.1.2
- easy_refresh: ^3.4.0
- upgrader: ^11.3.1
- qr_flutter: ^4.1.0
- app_settings: ^5.1.1
- translator: ^1.0.3+1
- lottie: ^3.3.1
- auto_route: ^9.3.0+1
- permission_handler: ^11.3.1
- quick_notify_2: ^0.3.0-dev.0
- timelines_plus: ^1.0.6
- flutter_bloc: ^9.0.0
- flutter_custom_clippers: ^2.1.0
- flutter_datetime_picker_plus: ^2.2.0
- file_picker: ^9.0.0
- loading_indicator: ^3.1.1
- url_launcher: ^6.3.1
- cache_manager: ^1.0.0+4
- flutter_cache_manager: ^3.4.1
- cached_network_image: ^3.4.1
- lazy_load_scrollview: ^1.3.0
- drag_and_drop_lists: ^0.4.2
- carousel_slider: ^5.0.0
- simple_connection_checker: ^0.3.4
- flutter_linkify: ^6.0.0
- flutter_svg: ^2.0.17
- selectable_autolink_text: ^2.6.0
- flutter_native_splash: ^2.4.4
- searchfield: ^1.2.4
- youtube_player_iframe: ^5.2.1
- mobile_scanner: ^6.0.6
- open_file: ^3.5.10
- dev_dependencies:
- flutter_test:
- sdk: flutter
- # The "flutter_lints" package below contains a set of recommended lints to
- # encourage good coding practices. The lint set provided by the package is
- # activated in the `analysis_options.yaml` file located at the root of your
- # package. See that file for information about deactivating specific lint
- # rules and activating additional ones.
- flutter_lints: ^5.0.0
- auto_route_generator: ^9.3.1
- build_runner: ^2.4.14
- # For information on the generic Dart part of this file, see the
- # following page: https://dart.dev/tools/pub/pubspec
- # The following section is specific to Flutter.
- flutter:
- # The following line ensures that the Material Icons font is
- # included with your application, so that you can use the icons in
- # the material Icons class.
- uses-material-design: true
- # To add assets to your application, add an assets section, like this:
- assets:
- - assets/image/background/
- - assets/image/logo/
- - assets/image/error/
- - assets/image/general/
- - assets/image/icon/
- - assets/image/lottie/
- - assets/iconsax/
- - assets/iconsax/bold/
- - assets/sound/
- - assets/image/error/ErrorInfo.png
- - assets/lang/
- - assets/fonts/
- # An image asset can refer to one or more resolution-specific "variants", see
- # https://flutter.dev/to/resolution-aware-images
- # For details regarding adding assets from package dependencies, see
- # https://flutter.dev/to/asset-from-package
- # To add custom fonts to your application, add a fonts section here,
- # in this "flutter" section. Each entry in this list should have a
- # "family" key with the font family name, and a "fonts" key with a
- # list giving the asset and other descriptors for the font. For
- # example:
- fonts:
- - family: SF Compact Display
- fonts:
- - asset: assets/fonts/SF-Compact-Display-Regular.ttf
- # - family: Rubik
- # fonts:
- # - asset: assets/fonts/Rubik-Regular.ttf
- # - asset: assets/fonts/Rubik-Bold.ttf
- # style: italic
- # - family: Trajan Pro
- # fonts:
- # - asset: fonts/TrajanPro.ttf
- # - asset: fonts/TrajanPro_Bold.ttf
- # weight: 700
- #
- # For details regarding fonts from package dependencies,
- # see https://flutter.dev/custom-fonts/#from-packages
- flutter_native_splash:
- # This package generates native code to customize Flutter's default white native splash screen
- # with background color and splash image.
- # Customize the parameters below, and run the following command in the terminal:
- # dart run flutter_native_splash:create
- # To restore Flutter's default white splash screen, run the following command in the terminal:
- # dart run flutter_native_splash:remove
- # color or background_image is the only required parameter. Use color to set the background
- # of your splash screen to a solid color. Use background_image to set the background of your
- # splash screen to a png image. This is useful for gradients. The image will be stretch to the
- # size of the app. Only one parameter can be used, color and background_image cannot both be set.
- color: "#078C84"
- # background_image: "assets/image/logo/logo.png"
- # Optional parameters are listed below. To enable a parameter, uncomment the line by removing
- # the leading # character.
- # The image parameter allows you to specify an image used in the splash screen. It must be a
- # png file and should be sized for 4x pixel density.
- image: assets/image/logo/logo.png
- # The branding property allows you to specify an image used as branding in the splash screen.
- # It must be a png file. It is supported for Android, iOS and the Web. For Android 12,
- # see the Android 12 section below.
- #branding: assets/dart.png
- # To position the branding image at the bottom of the screen you can use bottom, bottomRight,
- # and bottomLeft. The default values is bottom if not specified or specified something else.
- #branding_mode: bottom
- # The color_dark, background_image_dark, image_dark, branding_dark are parameters that set the background
- # and image when the device is in dark mode. If they are not specified, the app will use the
- # parameters from above. If the image_dark parameter is specified, color_dark or
- # background_image_dark must be specified. color_dark and background_image_dark cannot both be
- # set.
- #color_dark: "#042a49"
- #background_image_dark: "assets/dark-background.png"
- #image_dark: assets/splash-invert.png
- #branding_dark: assets/dart_dark.png
- # Android 12 handles the splash screen differently than previous versions. Please visit
- # https://developer.android.com/guide/topics/ui/splash-screen
- # Following are Android 12 specific parameter.
- android_12:
- # The image parameter sets the splash screen icon image. If this parameter is not specified,
- # the app's launcher icon will be used instead.
- # Please note that the splash screen will be clipped to a circle on the center of the screen.
- # App icon with an icon background: This should be 960×960 pixels, and fit within a circle
- # 640 pixels in diameter.
- # App icon without an icon background: This should be 1152×1152 pixels, and fit within a circle
- # 768 pixels in diameter.
- #image: assets/android12splash.png
- # Splash screen background color.
- # color: "#42a5f5"
- # App icon background color.
- #icon_background_color: "#111111"
- # The branding property allows you to specify an image used as branding in the splash screen.
- #branding: assets/dart.png
- # The image_dark, color_dark, icon_background_color_dark, and branding_dark set values that
- # apply when the device is in dark mode. If they are not specified, the app will use the
- # parameters from above.
- #image_dark: assets/android12splash-invert.png
- #color_dark: "#042a49"
- #icon_background_color_dark: "#eeeeee"
- # The android, ios and web parameters can be used to disable generating a splash screen on a given
- # platform.
- #android: false
- #ios: false
- #web: false
- # Platform specific images can be specified with the following parameters, which will override
- # the respective parameter. You may specify all, selected, or none of these parameters:
- #color_android: "#42a5f5"
- #color_dark_android: "#042a49"
- #color_ios: "#42a5f5"
- #color_dark_ios: "#042a49"
- #color_web: "#42a5f5"
- #color_dark_web: "#042a49"
- #image_android: assets/splash-android.png
- #image_dark_android: assets/splash-invert-android.png
- #image_ios: assets/splash-ios.png
- #image_dark_ios: assets/splash-invert-ios.png
- #image_web: assets/splash-web.gif
- #image_dark_web: assets/splash-invert-web.gif
- #background_image_android: "assets/background-android.png"
- #background_image_dark_android: "assets/dark-background-android.png"
- #background_image_ios: "assets/background-ios.png"
- #background_image_dark_ios: "assets/dark-background-ios.png"
- #background_image_web: "assets/background-web.png"
- #background_image_dark_web: "assets/dark-background-web.png"
- #branding_android: assets/brand-android.png
- #branding_dark_android: assets/dart_dark-android.png
- #branding_ios: assets/brand-ios.gif
- #branding_dark_ios: assets/dart_dark-ios.gif
- # The position of the splash image can be set with android_gravity, ios_content_mode, and
- # web_image_mode parameters. All default to center.
- #
- # android_gravity can be one of the following Android Gravity (see
- # https://developer.android.com/reference/android/view/Gravity): bottom, center,
- # center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
- # fill_vertical, left, right, start, or top.
- #android_gravity: center
- #
- # ios_content_mode can be one of the following iOS UIView.ContentMode (see
- # https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
- # scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
- # bottomLeft, or bottomRight.
- #ios_content_mode: center
- #
- # web_image_mode can be one of the following modes: center, contain, stretch, and cover.
- #web_image_mode: center
- # The screen orientation can be set in Android with the android_screen_orientation parameter.
- # Valid parameters can be found here:
- # https://developer.android.com/guide/topics/manifest/activity-element#screen
- #android_screen_orientation: sensorLandscape
- # To hide the notification bar, use the fullscreen parameter. Has no effect in web since web
- # has no notification bar. Defaults to false.
- # NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
- # To show the notification bar, add the following code to your Flutter app:
- # WidgetsFlutterBinding.ensureInitialized();
- # SystemChrome.setEnabledSystemUIMode(SystemUiMode.manual, overlays: [SystemUiOverlay.bottom, SystemUiOverlay.top], );
- #fullscreen: true
- # If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
- # with the info_plist_files parameter. Remove only the # characters in the three lines below,
- # do not remove any spaces:
- #info_plist_files:
- # - 'ios/Runner/Info-Debug.plist'
- # - 'ios/Runner/Info-Release.plist'
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