pubspec.yaml 13 KB

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  1. name: telnow_mobile_new
  2. description: "TelNow application by Datacom Solusindo."
  3. # The following line prevents the package from being accidentally published to
  4. # pub.dev using `flutter pub publish`. This is preferred for private packages.
  5. publish_to: 'none' # Remove this line if you wish to publish to pub.dev
  6. # The following defines the version and build number for your application.
  7. # A version number is three numbers separated by dots, like 1.2.43
  8. # followed by an optional build number separated by a +.
  9. # Both the version and the builder number may be overridden in flutter
  10. # build by specifying --build-name and --build-number, respectively.
  11. # In Android, build-name is used as versionName while build-number used as versionCode.
  12. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning
  13. # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
  14. # Read more about iOS versioning at
  15. # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
  16. # In Windows, build-name is used as the major, minor, and patch parts
  17. # of the product and file versions while build-number is used as the build suffix.
  18. #version: 4.0.16+50
  19. version: 4.0.17+51
  20. environment:
  21. sdk: ^3.6.1
  22. # Dependencies specify other packages that your package needs in order to work.
  23. # To automatically upgrade your package dependencies to the latest versions
  24. # consider running `flutter pub upgrade --major-versions`. Alternatively,
  25. # dependencies can be manually updated by changing the version numbers below to
  26. # the latest version available on pub.dev. To see which dependencies have newer
  27. # versions available, run `flutter pub outdated`.
  28. dependencies:
  29. flutter:
  30. sdk: flutter
  31. # The following adds the Cupertino Icons font to your application.
  32. # Use with the CupertinoIcons class for iOS style icons.
  33. # 🌱 Core Flutter & UI
  34. cupertino_icons: ^1.0.8
  35. flutter_bloc: ^9.0.0
  36. flutter_custom_clippers: ^2.1.0
  37. flutter_datetime_picker_plus: ^2.2.0
  38. flutter_linkify: ^6.0.0
  39. flutter_local_notifications: ^19.3.0
  40. flutter_native_splash: ^2.4.4
  41. flutter_randomcolor: ^1.0.16
  42. flutter_svg: ^2.2.0
  43. fluttertoast: ^8.2.10
  44. loading_indicator: ^3.1.1
  45. lottie: ^3.3.1
  46. page_transition: ^2.2.1
  47. shimmer: ^3.0.0
  48. toggle_switch: ^2.3.0
  49. # 🔥 Firebase & Auth
  50. firebase_auth: ^5.4.1
  51. firebase_core: ^3.11.0
  52. firebase_messaging: ^15.2.1
  53. cloud_firestore: ^5.6.2
  54. # 🌐 Networking & API
  55. dio: ^5.7.0
  56. http: ^1.5.0
  57. # 🧠 State Management & Utilities
  58. get_it: ^8.0.3
  59. provider: ^6.1.2
  60. event_bus: ^2.0.1
  61. synchronized: ^3.3.0+3
  62. # 📁 File & Media Handling
  63. camera: ^0.11.2
  64. camera_android: ^0.10.10+4
  65. file_picker: ^9.0.0
  66. image: ^4.5.2
  67. image_picker: ^1.1.2
  68. open_file: ^3.5.10
  69. path_provider: ^2.1.5
  70. photo_view: ^0.15.0
  71. # 🧭 Navigation & Routing
  72. auto_route: ^10.0.1
  73. # 🌍 Localization & Translation
  74. easy_localization: ^3.0.7
  75. translator: ^1.0.3+1
  76. # 📊 Caching & Persistence
  77. cache_manager: ^1.0.0+4
  78. cached_network_image: ^3.4.1
  79. flutter_cache_manager: ^3.4.1
  80. shared_preferences: ^2.4.0
  81. # 🎨 UI Enhancements
  82. badges: ^3.1.2
  83. carousel_slider: ^5.0.0
  84. dotted_line: ^3.2.3
  85. drag_and_drop_lists: ^0.4.2
  86. lazy_load_scrollview: ^1.3.0
  87. searchfield: ^1.2.5
  88. selectable_autolink_text: ^2.6.0
  89. timelines_plus: ^1.0.6
  90. # 📱 Device & Permissions
  91. app_settings: ^5.1.1
  92. mobile_scanner: ^6.0.6
  93. permission_handler: ^11.3.1
  94. url_launcher: ^6.3.1
  95. # 🔒 Auth & Identity
  96. jwt_decoder: ^2.0.1
  97. uuid: ^4.5.1
  98. # 📦 QR & Barcode
  99. qr_flutter: ^4.1.0
  100. # 🧪 Experimental & Misc
  101. another_flushbar: ^1.12.30
  102. change_app_package_name: ^1.4.0
  103. double_back_to_exit: ^1.2.1
  104. easy_refresh: ^3.4.0
  105. quick_notify_2: ^0.3.0-dev.0
  106. simple_connection_checker: ^0.3.4
  107. upgrader: ^11.3.1
  108. youtube_player_iframe: ^5.2.1
  109. lazy_load_indexed_stack: ^1.2.1
  110. dev_dependencies:
  111. flutter_test:
  112. sdk: flutter
  113. # The "flutter_lints" package below contains a set of recommended lints to
  114. # encourage good coding practices. The lint set provided by the package is
  115. # activated in the `analysis_options.yaml` file located at the root of your
  116. # package. See that file for information about deactivating specific lint
  117. # rules and activating additional ones.
  118. flutter_lints: ^5.0.0
  119. auto_route_generator: ^10.0.1
  120. build_runner: ^2.4.14
  121. # For information on the generic Dart part of this file, see the
  122. # following page: https://dart.dev/tools/pub/pubspec
  123. # The following section is specific to Flutter.
  124. flutter:
  125. # The following line ensures that the Material Icons font is
  126. # included with your application, so that you can use the icons in
  127. # the material Icons class.
  128. uses-material-design: true
  129. # To add assets to your application, add an assets section, like this:
  130. assets:
  131. - assets/image/background/
  132. - assets/image/logo/
  133. - assets/image/error/
  134. - assets/image/general/
  135. - assets/image/icon/
  136. - assets/image/lottie/
  137. - assets/iconsax/
  138. - assets/iconsax/bold/
  139. - assets/sound/
  140. - assets/image/error/ErrorInfo.png
  141. - assets/lang/
  142. - assets/fonts/
  143. # An image asset can refer to one or more resolution-specific "variants", see
  144. # https://flutter.dev/to/resolution-aware-images
  145. # For details regarding adding assets from package dependencies, see
  146. # https://flutter.dev/to/asset-from-package
  147. # To add custom fonts to your application, add a fonts section here,
  148. # in this "flutter" section. Each entry in this list should have a
  149. # "family" key with the font family name, and a "fonts" key with a
  150. # list giving the asset and other descriptors for the font. For
  151. # example:
  152. fonts:
  153. - family: SF Compact Display
  154. fonts:
  155. - asset: assets/fonts/SF-Compact-Display-Regular.ttf
  156. # - family: Rubik
  157. # fonts:
  158. # - asset: assets/fonts/Rubik-Regular.ttf
  159. # - asset: assets/fonts/Rubik-Bold.ttf
  160. # style: italic
  161. # - family: Trajan Pro
  162. # fonts:
  163. # - asset: fonts/TrajanPro.ttf
  164. # - asset: fonts/TrajanPro_Bold.ttf
  165. # weight: 700
  166. #
  167. # For details regarding fonts from package dependencies,
  168. # see https://flutter.dev/custom-fonts/#from-packages
  169. flutter_native_splash:
  170. # This package generates native code to customize Flutter's default white native splash screen
  171. # with background color and splash image.
  172. # Customize the parameters below, and run the following command in the terminal:
  173. # dart run flutter_native_splash:create
  174. # To restore Flutter's default white splash screen, run the following command in the terminal:
  175. # dart run flutter_native_splash:remove
  176. # color or background_image is the only required parameter. Use color to set the background
  177. # of your splash screen to a solid color. Use background_image to set the background of your
  178. # splash screen to a png image. This is useful for gradients. The image will be stretch to the
  179. # size of the app. Only one parameter can be used, color and background_image cannot both be set.
  180. color: "#078C84"
  181. # background_image: "assets/image/logo/logo.png"
  182. # Optional parameters are listed below. To enable a parameter, uncomment the line by removing
  183. # the leading # character.
  184. # The image parameter allows you to specify an image used in the splash screen. It must be a
  185. # png file and should be sized for 4x pixel density.
  186. image: assets/image/logo/logo.png
  187. # The branding property allows you to specify an image used as branding in the splash screen.
  188. # It must be a png file. It is supported for Android, iOS and the Web. For Android 12,
  189. # see the Android 12 section below.
  190. #branding: assets/dart.png
  191. # To position the branding image at the bottom of the screen you can use bottom, bottomRight,
  192. # and bottomLeft. The default values is bottom if not specified or specified something else.
  193. #branding_mode: bottom
  194. # The color_dark, background_image_dark, image_dark, branding_dark are parameters that set the background
  195. # and image when the device is in dark mode. If they are not specified, the app will use the
  196. # parameters from above. If the image_dark parameter is specified, color_dark or
  197. # background_image_dark must be specified. color_dark and background_image_dark cannot both be
  198. # set.
  199. #color_dark: "#042a49"
  200. #background_image_dark: "assets/dark-background.png"
  201. #image_dark: assets/splash-invert.png
  202. #branding_dark: assets/dart_dark.png
  203. # Android 12 handles the splash screen differently than previous versions. Please visit
  204. # https://developer.android.com/guide/topics/ui/splash-screen
  205. # Following are Android 12 specific parameter.
  206. android_12:
  207. # The image parameter sets the splash screen icon image. If this parameter is not specified,
  208. # the app's launcher icon will be used instead.
  209. # Please note that the splash screen will be clipped to a circle on the center of the screen.
  210. # App icon with an icon background: This should be 960×960 pixels, and fit within a circle
  211. # 640 pixels in diameter.
  212. # App icon without an icon background: This should be 1152×1152 pixels, and fit within a circle
  213. # 768 pixels in diameter.
  214. #image: assets/android12splash.png
  215. # Splash screen background color.
  216. # color: "#42a5f5"
  217. # App icon background color.
  218. #icon_background_color: "#111111"
  219. # The branding property allows you to specify an image used as branding in the splash screen.
  220. #branding: assets/dart.png
  221. # The image_dark, color_dark, icon_background_color_dark, and branding_dark set values that
  222. # apply when the device is in dark mode. If they are not specified, the app will use the
  223. # parameters from above.
  224. #image_dark: assets/android12splash-invert.png
  225. #color_dark: "#042a49"
  226. #icon_background_color_dark: "#eeeeee"
  227. # The android, ios and web parameters can be used to disable generating a splash screen on a given
  228. # platform.
  229. #android: false
  230. #ios: false
  231. #web: false
  232. # Platform specific images can be specified with the following parameters, which will override
  233. # the respective parameter. You may specify all, selected, or none of these parameters:
  234. #color_android: "#42a5f5"
  235. #color_dark_android: "#042a49"
  236. #color_ios: "#42a5f5"
  237. #color_dark_ios: "#042a49"
  238. #color_web: "#42a5f5"
  239. #color_dark_web: "#042a49"
  240. #image_android: assets/splash-android.png
  241. #image_dark_android: assets/splash-invert-android.png
  242. #image_ios: assets/splash-ios.png
  243. #image_dark_ios: assets/splash-invert-ios.png
  244. #image_web: assets/splash-web.gif
  245. #image_dark_web: assets/splash-invert-web.gif
  246. #background_image_android: "assets/background-android.png"
  247. #background_image_dark_android: "assets/dark-background-android.png"
  248. #background_image_ios: "assets/background-ios.png"
  249. #background_image_dark_ios: "assets/dark-background-ios.png"
  250. #background_image_web: "assets/background-web.png"
  251. #background_image_dark_web: "assets/dark-background-web.png"
  252. #branding_android: assets/brand-android.png
  253. #branding_dark_android: assets/dart_dark-android.png
  254. #branding_ios: assets/brand-ios.gif
  255. #branding_dark_ios: assets/dart_dark-ios.gif
  256. # The position of the splash image can be set with android_gravity, ios_content_mode, and
  257. # web_image_mode parameters. All default to center.
  258. #
  259. # android_gravity can be one of the following Android Gravity (see
  260. # https://developer.android.com/reference/android/view/Gravity): bottom, center,
  261. # center_horizontal, center_vertical, clip_horizontal, clip_vertical, end, fill, fill_horizontal,
  262. # fill_vertical, left, right, start, or top.
  263. #android_gravity: center
  264. #
  265. # ios_content_mode can be one of the following iOS UIView.ContentMode (see
  266. # https://developer.apple.com/documentation/uikit/uiview/contentmode): scaleToFill,
  267. # scaleAspectFit, scaleAspectFill, center, top, bottom, left, right, topLeft, topRight,
  268. # bottomLeft, or bottomRight.
  269. #ios_content_mode: center
  270. #
  271. # web_image_mode can be one of the following modes: center, contain, stretch, and cover.
  272. #web_image_mode: center
  273. # The screen orientation can be set in Android with the android_screen_orientation parameter.
  274. # Valid parameters can be found here:
  275. # https://developer.android.com/guide/topics/manifest/activity-element#screen
  276. #android_screen_orientation: sensorLandscape
  277. # To hide the notification bar, use the fullscreen parameter. Has no effect in web since web
  278. # has no notification bar. Defaults to false.
  279. # NOTE: Unlike Android, iOS will not automatically show the notification bar when the app loads.
  280. # To show the notification bar, add the following code to your Flutter app:
  281. # WidgetsFlutterBinding.ensureInitialized();
  282. # SystemChrome.setEnabledSystemUIMode(SystemUiMode.manual, overlays: [SystemUiOverlay.bottom, SystemUiOverlay.top], );
  283. #fullscreen: true
  284. # If you have changed the name(s) of your info.plist file(s), you can specify the filename(s)
  285. # with the info_plist_files parameter. Remove only the # characters in the three lines below,
  286. # do not remove any spaces:
  287. #info_plist_files:
  288. # - 'ios/Runner/Info-Debug.plist'
  289. # - 'ios/Runner/Info-Release.plist'